Game Modeling and Texturing
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These robot models were for a GameCube product based on the
"Cubix:Robots for Everyone"
Saturday morning 3D cartoon.
Prior to that, I was working on a fun concept based on '50's/'60's giant monster movies.
And before that, I worked on the vehicles for WDL:ThunderTanks.
This is "old old school" PS2 stuff.
Here are a couple of the models I created at 3DO. These were for their last Army Men title.
My last assignment at EA was to create the vehicles for The Godfather game for the XBox and PS2. Click on the car to see more.
Some Textures and Models from a Wii driving game we were working on at Locomotive at one point.
This first one is a gatling gun turret for the sci-fi third-person- shooter we were working on for the Wii.